Indie Game: The Movie
Follows the dramatic journeys of video game developers as they create and release their games to the world. It's about making video games, but at its core, it's about the creative process, and exposing yourself through your work.
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- Cast:
- Jonathan Blow , Phil Fish , Edmund McMillen , Tommy Refenes
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Reviews
Overrated
A story that's too fascinating to pass by...
There are moments in this movie where the great movie it could've been peek out... They're fleeting, here, but they're worth savoring, and they happen often enough to make it worth your while.
The movie turns out to be a little better than the average. Starting from a romantic formula often seen in the cinema, it ends in the most predictable (and somewhat bland) way.
I was quite surprised by how well this documentary kept the viewer's interest. This is a documentary that follows three popular indie game makers. Some of the developers have had successes in the past and all of them had a lot of hype before the games were released. So the documentary is sort of biased in that it doesn't show a typical indie developer; rather, it shows the best of the best. As the title suggests, this documentary covers INDIE game-makers which means a team of 2 or 3 people developing a game. This provides a different perspective from big-budget studio games where there are 50+ people working on it.The filmmakers had full behind-the-scenes access to the developers. So we get to see their personal life and the impact it has on some family members.The film also imparts some good wisdom for indie developers. For instance, one successful developer that is profiled mentions how you don't want indie games to be fully polished and perfect like those blockbusters released by the big studios. Instead, being a bit rough around the edge, and having unique personality and feel is what one should aim for.If anyone wants to see the struggles indie developers go through, this is a very good introduction. A lot of long days and nights working on a game that may or may not turn out to be a success. The saving grace is that if the game does become a big hit, you will literally become a millionaire overnight. In some sense, this no different than what entrepreneurs trying to start other businesses face.
People are reviewing it as garbage, but giving it 5+ stars? Cmon, little bit of logic here.Some documentaries are well done, although decent video game oriented documentary does not come to mind at the moment, and some are garbage, like this one.People selected to be featured in this documentary were badly chosen. Phil Fish is known drama queen of indie game community. Guy threatens to kill himself every other week, just like he did in this documentary, then doesn't. He has some sort of mental issues and I do not want to make fun of him but I also do not feel he should be used as representation of indie game developer as its insulting to the community.To prove my point, Phil Fish stated he would kill himself if he does not finish sequel to Fez, ... then just ... nothing. He just quit. Its not that I wanted guy to kill himself, but if he was that adamant he would finish Fez sequel, then he should have finished it. I would not have played it as I did not like Fez, but this way I just lost all respect for the guy. He left all of his fans hanging and is not nothing but a butt end of the jokes all over internet.The other guys featured were equally disappointing. Edmund McMillen just makes games that are perhaps suited to be free on Kongregate and ad supported, but there is no way I would ever deem them worth paying for. On top of that he seems intent on making himself sound like rejected weirdo during the course of entire documentary. Its like he just keeps screaming "look at me, I am different", problem is, it does not come off as a positive thing.Unless you know who people featured are, or are interested, I would give this one a pass. Even then, it is one of most boring, uninformative, documentaries I've seen recently. If you want to know about topic its more productive to hit forums or just contact few indie guys on Facebook. Seriously.
I consider myself to be a pretty dedicated gamer and have always been fascinated in both the playing and the development of video games. This beautifully shot, fantastically produced documentary has taught me so much about what goes on beyond the pixels and programming. What I thought was going to be a sort of development diary was actually a very emotionally charged journey through the lives of independent video game developers. The games featured (Super Meat Boy, Fez and Braid) are all games I've played and I feel that I've taken them for granted. I knew video game development was hard, but I never knew the extent to how emotionally attached the developers get to their game. There were times where you fully empathise with the developers and I'd be lying if I said I didn't shed a tear or two. To complement the wonderful 'indie' style was a beautiful blend of cinematography. Everything was shot perfectly and it made it feel like more of an experience than a run-of-the-mill documentary. Long story short, watch this documentary. It's inspiring, beautiful and truly shows the emotional impact that games have upon their developers.
Indie (ĭn'dē) Developer (dĭ-vĕl'ə-pər) Meaning: An artistic work produced by an independent company or group.Synopsis: Documentary about three indie development team. Who produce Fez, SuperMeatBoy and Braid. Together its products symbolize breakthroughs in game development with concepts as time-bending, cube- ish levels and quick 2d plattformer.Points about Indie Game: Disappointing. Yet refreshing with in-depth interviews, a better understanding of programming, and never-before shown beta version of the most successful indie games this year. We follow Jonathan Blow, Phil Fish and the Meatbrothers Edmund & Tommy in a years-long development of their game. Indie Game is cake but it's not a chocolate cake. We learn about the years it took to produce Indie Games but mostly centered on the Developers hence the Game itself. Warning! - this movie will make you depressed that's a fact. As this Documentary focus to much on frustrated moments in development and its biggest torn. Its "We make a Game then We Die" motto. Which is NOT the part of Indie Development...Learning from mistakes is. At start you question their decision to pre-announce their game years before being close to release date of their death books. Yes.. the developer of Fez says he kill himself if he fails with releasing his game. That statement killed all mood I'd left for this Documentary . . But overlooking Indie Game flaws and its hyper-stressed and emotional freaks to creators the Programming part is very solid.. it's a very solid window for regular folks to learn about indie development and how developers create games. How SuperMeatBoy's first-levels is learning curves to its game mechanics. How Jonathan really made Braid in three weeks... and next two years was just polishing work. Deficiencies: More Programming, More Evolvement, More Game Ideas.. Indie Game is produced for a certain audience.. give that audience more of what they desires. It's also sadly produced with 3 games in-mind and not Indie Community. Most Indie Developers creates MANY games not ONE and LEARN from predecessors. Indies publish game, after game, after game... Indies can do that adverse distributors (Infinity Ward, SCE, Naughty Dog) who has time schedules Indie Developers publish games whenever they wants. Aside when you tell the World we're making THIS cool GAME watch US and haven't finished the majority parts yet. Then you get stressed as weeks and weeks passes .. like Phil Fish felt. I wonder if Phil ever wanna work with games again.. seeing this. ^^