Nerve
Industrious high school senior Vee Delmonico has had it with living life on the sidelines. When pressured by friends to join the popular online game Nerve, Vee decides to sign up for just one dare in what seems like harmless fun. But as she finds herself caught up in the thrill of the adrenaline-fueled competition partnered with a mysterious stranger, the game begins to take a sinister turn with increasingly dangerous acts, leading her into a high stakes finale that will determine her entire future.
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- Cast:
- Emma Roberts , Dave Franco , Emily Meade , Miles Heizer , Juliette Lewis , Kimiko Glenn , Machine Gun Kelly
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Reviews
Best movie ever!
It's fun, it's light, [but] it has a hard time when its tries to get heavy.
The biggest problem with this movie is it’s a little better than you think it might be, which somehow makes it worse. As in, it takes itself a bit too seriously, which makes most of the movie feel kind of dull.
The film never slows down or bores, plunging from one harrowing sequence to the next.
This is what I call an adrenaline rush movie, I enjoyed every second of it, making me excited and yet stressed. Emma Roberts and Dave Franco were nontheless so suited in this movie, and played theit part pretty well. It felt like a ride of excitement and intense multiple feelings of happiness, stress and fear. Also the pictures were pretty cool, and the whole movie was captured in an artistic way. Enjoy the ride because you'll love it.
I really like this kind of movies which are not far from reality. Good idea, great filming/lightning/colors and acting was suprisingly good. I enjoyed almost every minute of watching this and I wasn't bored. This is absolutely one of my favourite modern movie what I've seen!
I really enjoyed this movie, and I will definitely be recommending this to my friends. The soundtrack for this album is phenomenal, and really helps to bring the movie to the next level. The one issue I have with this movie is I was incredibly anxious during many points, making it hard for me to focus on the actual story. Other than that, very good.
A Jeanne Ryan novel is made into a film here by Directors Henry Joost and Ariel Schulman. All is oriented towards the young, whose actual or potential world the piece invokes, but - first dilemma - also in some way encourages.However, dare games have been played - with all the attendant possible consequences - forever, so what is new about their being brought online is the facelessness, the attendant removal of face-to-face accountability, the possibility of transfers of real money from a huge range of sources becoming involved, and of course the very large numbers of potential participants.However, an element of self-regulation exists here, given that most watchers can only stump up 100 dollars or so, ensuring that the level of seriousness of the dares they propose remains lowish and hence fun-ish (obviously few if any would take a serious risk for such a sum, choosing instead to back out).Furthermore, in the concrete example portrayed here, the dares at the first level bring a cute-if/because-shy Vee (for Venus!) played by Emma Roberts into contact with Ian (Dave Franco), and there's a chemistry there that the darers may egg on, but certainly do not create or fully rule.Hence, at this level, though certainly worthy of the odd "tut, tut" (especially from older viewers), the game has its more-endearing side, and is presented in a slick, lightish, fun and at times funny way. All is of course fast-paced, has a hint of darkness, and enjoys somewhat-edgy though often also spectacular New York settings. However, we are left in no doubt that even co-participants in the realisation of dares (such as tattoo artists) are basically decent folk who keep the whole enterprise within some limits, even if parents of the kids are very effectively excluded almost from the outset.A peak of achievement is perhaps reached as the ongoing dares begin to wreck friendships, and also start to pose genuine risks to life and limb; but the much-anticipated escalation beyond even that falls flat - presumably because the makers recognise that they might be leading a fashion as well as reflecting one, and so hold back. The very ending looks distinctly tame and anti-climactic for that reason, even though it hints at the possibility of whooped-up addicts of such a game being prepared to lose the plot entirely. Of course, were they to do so, they would scarcely be worse than those flocking to Roman arenas several thousand years ago (in the times of Emperor Titus, 8000 animals were killed for public "entertainment" in just two days of Coliseum "Games" - though it is true that Emperors were occasionally disparaged by audiences if cruelty went beyond certain limits).Anyway. a sicker imagination than is on show in "Nerve" would see psychopaths from more-adult circles of weirdos hijack the game, offering really large payments for more-humiliating or sicker dares, but we never get to see this. Ironically also, given the precedent set in "Indecent Proposal" back in 1993 (!), all of those thousands of watchers are too clean-minded to suggest that Vee and Ian engage in a bit of ... you know what ... online for a larger sum of money. Given that this is not an especially risky dare, but an extremely obvious one that would indicate a desire to assume greater levels of control from "the dark side" among watchers, it is clear that this film ultimately lacks the courage of its convictions.This also means a inevitable blunting of the message also worked on in films like "The Circle" - that we are creating a kind of new species called Homo smartphonus (a term that has already been coined online, BTW) whose interconnected society and civilisation has all kinds of potential dangers and weirdnesses that are unpredicted as yet, least of all by its primary participants. Ironically, it is those on the sidelines of it, we dinosaurs, who can see the big picture better - and the film we would make would be stronger and darker than "Nerve".Still the film has its charms, though most of these are on display best in its first half.